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https://github.com/GabeJWJ/holoDelta.git
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Small correction
Forgot to set it back to using the actual server instead of localhost
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@@ -2248,7 +2248,6 @@ bus = &"BGM"
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unique_name_in_owner = true
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script = ExtResource("20_v32ia")
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route = "/ws"
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use_WSS = false
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autoconnect_mode = 2
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[node name="Timer" type="Timer" parent="." unique_id=1611810139]
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@@ -1,6 +1,6 @@
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extends Node
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const websocketURL = "127.0.0.1:8000" # "holodelta.azurewebsites.net" #
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const websocketURL = "holodelta.azurewebsites.net" # "127.0.0.1:8000" #
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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