mirror of
https://github.com/sys-32Dev/VTPL-MC-RESOURCES.git
synced 2026-08-08 20:06:26 +00:00
Delete tacz/maxstuff directory
This commit is contained in:
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@@ -1,25 +0,0 @@
|
||||
{
|
||||
"model": "tacz:ammo/12g",
|
||||
"texture": "tacz:ammo/uv/12g",
|
||||
"slot": "maxstuff:ammo/slot/12g_db",
|
||||
"tracer_color": "#FF3030",
|
||||
"transform": {
|
||||
"scale": {
|
||||
"thirdperson": [
|
||||
0.6,
|
||||
0.6,
|
||||
0.6
|
||||
],
|
||||
"ground": [
|
||||
0.6,
|
||||
0.6,
|
||||
0.6
|
||||
],
|
||||
"fixed": [
|
||||
1.2,
|
||||
1.2,
|
||||
1.2
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
{
|
||||
"model": "tacz:ammo/12g",
|
||||
"texture": "tacz:ammo/uv/12g",
|
||||
"slot": "maxstuff:ammo/slot/12g_fl",
|
||||
"tracer_color": "#FF3030",
|
||||
"transform": {
|
||||
"scale": {
|
||||
"thirdperson": [
|
||||
0.6,
|
||||
0.6,
|
||||
0.6
|
||||
],
|
||||
"ground": [
|
||||
0.6,
|
||||
0.6,
|
||||
0.6
|
||||
],
|
||||
"fixed": [
|
||||
1.2,
|
||||
1.2,
|
||||
1.2
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:ammo/slot/223_rem",
|
||||
"shell": {
|
||||
"model": "tacz:shell/556x45_shell",
|
||||
"texture": "tacz:shell/556x45_shell"
|
||||
},
|
||||
"tracer_color": "#FF8888"
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:ammo/slot/50_beowulf",
|
||||
"shell": {
|
||||
"model": "tacz:shell/556x45_shell",
|
||||
"texture": "tacz:shell/556x45_shell"
|
||||
},
|
||||
"tracer_color": "#FF8888"
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:ammo/slot/545x39",
|
||||
"shell": {
|
||||
"model": "tacz:shell/762x39_shell",
|
||||
"texture": "tacz:shell/762x39_shell"
|
||||
},
|
||||
"tracer_color": "#FF8888"
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:ammo/slot/556x30",
|
||||
"shell": {
|
||||
"model": "tacz:shell/556x45_shell",
|
||||
"texture": "tacz:shell/556x45_shell"
|
||||
},
|
||||
"tracer_color": "#FF8888"
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:ammo/slot/75fk",
|
||||
"shell": {
|
||||
"model": "tacz:shell/9mm_shell",
|
||||
"texture": "tacz:shell/9mm_shell"
|
||||
},
|
||||
"tracer_color": "#FF8888"
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:ammo/slot/762x35",
|
||||
"shell": {
|
||||
"model": "tacz:shell/556x45_shell",
|
||||
"texture": "tacz:shell/556x45_shell"
|
||||
},
|
||||
"tracer_color": "#FF8888"
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:ammo/slot/bannana",
|
||||
|
||||
"tracer_color": "#FF8888"
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
{
|
||||
"model": "maxstuff:ammo_entity/can_blanks",
|
||||
"texture": "maxstuff:ammo_entity/can_blanks",
|
||||
"slot": "maxstuff:ammo/slot/can_blanks",
|
||||
// 子弹实体
|
||||
"entity": {
|
||||
// 模型
|
||||
"model": "maxstuff:ammo_entity/can_blanks",
|
||||
// 材质
|
||||
"texture": "maxstuff:ammo_entity/can_blanks"
|
||||
},
|
||||
// 粒子效果,部分参数和原版指令完全一致,具体可参考 wiki:https://minecraft.fandom.com/zh/wiki/%E5%91%BD%E4%BB%A4/particle
|
||||
// 没有此字段时,不生成粒子
|
||||
"particle": {
|
||||
// 名称,具体可选粒子可参考 wiki:https://minecraft.fandom.com/zh/wiki/%E7%B2%92%E5%AD%90
|
||||
"name": "crit",
|
||||
// 生成的区域,默认为 0 0 0
|
||||
"delta": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
// 速度,默认为0,必须至少为 0
|
||||
"speed": 0.005,
|
||||
// 粒子存在时间,单位 tick,默认为 20 tick
|
||||
"life_time": 100,
|
||||
// 粒子数量,当子弹速度过快时,可以增大此数量,能够填满子弹路径的空隙
|
||||
"count": 10
|
||||
}
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:ammo/slot/laser",
|
||||
|
||||
"tracer_color": "#FF8888"
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:ammo/slot/nails",
|
||||
|
||||
"tracer_color": "#FF8888"
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/a3_grip",
|
||||
// 配件的默认模型,不可为空
|
||||
"model": "maxstuff:attachment/a3_grip_geo",
|
||||
// 配件默认模型使用的材质,不可为空
|
||||
"texture": "maxstuff:attachment/uv/a3_grip",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/attachment_general_b",
|
||||
"uninstall": "tacz:attachments/attachment_general_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/canted_irons",
|
||||
// 配件的默认模型,不可为空
|
||||
"model": "maxstuff:attachment/canted_irons_geo",
|
||||
// 配件默认模型使用的材质,不可为空
|
||||
"texture": "maxstuff:attachment/uv/canted_irons",
|
||||
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
|
||||
// 玩家可以在数组设置的几个倍率之间切换
|
||||
"lod": {
|
||||
"model": "maxstuff:attachment/lod/canted_irons_lod",
|
||||
"texture": "maxstuff:attachment/lod/canted_irons_lod"
|
||||
},
|
||||
"zoom": [
|
||||
1.33
|
||||
],
|
||||
// 如果配件是瞄具,且为筒状放大瞄具,此选项应为true
|
||||
"scope": false,
|
||||
// 如果配件是瞄具,且为红点或全息瞄具,此选项应为true
|
||||
"sight": true,
|
||||
// 只有 瞄具 配件需要设置这个属性,表示开镜后,枪身和瞄具渲染的fov。
|
||||
// 默认情况下,mc 渲染手部模型的 fov 为 70。
|
||||
"fov": 70.0,
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/scope_general_c",
|
||||
"uninstall": "tacz:attachments/scope_general_c"
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/dmr_extended_mag_1",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/extended_mag_install",
|
||||
"uninstall": "tacz:attachments/extended_mag_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/dmr_extended_mag_2",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/extended_mag_install",
|
||||
"uninstall": "tacz:attachments/extended_mag_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/dmr_extended_mag_3",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/extended_mag_install",
|
||||
"uninstall": "tacz:attachments/extended_mag_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
{
|
||||
"model": "maxstuff:attachment/glaser_geo",
|
||||
"texture": "maxstuff:attachment/uv/glaser",
|
||||
"slot": "maxstuff:attachment/slot/glaser",
|
||||
"sight": true,
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/scope_general_c",
|
||||
"uninstall": "tacz:attachments/scope_general_c"
|
||||
},
|
||||
"zoom": [
|
||||
1.2,
|
||||
1.33
|
||||
],
|
||||
"views": [
|
||||
2,
|
||||
1
|
||||
],
|
||||
"views_fov": [
|
||||
70.0,
|
||||
70.0
|
||||
],
|
||||
"laser": {
|
||||
// 默认的镭射颜色 default laser color, 0x = #
|
||||
"default_color": "#db3333",
|
||||
// 是否允许在改装界面自定义该镭射的颜色 can be customized
|
||||
"can_edit": true,
|
||||
// 激光的长度(因为是渐变,末端可能实际完全看不见)laser length
|
||||
"length": 5.4
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/hera_cqr_stock",
|
||||
"model": "maxstuff:attachment/hera_cqr_stock_geo",
|
||||
"texture": "maxstuff:attachment/uv/hera_cqr_stock",
|
||||
"adapter": "ar_stock_adapter",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/attachment_general_a",
|
||||
"uninstall": "tacz:attachments/attachment_general_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/hera_cqr_stock_tan",
|
||||
"model": "maxstuff:attachment/hera_cqr_stock_geo",
|
||||
"texture": "maxstuff:attachment/uv/hera_cqr_stock_tan",
|
||||
"adapter": "ar_stock_adapter",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/attachment_general_a",
|
||||
"uninstall": "tacz:attachments/attachment_general_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/loudener",
|
||||
"model": "maxstuff:attachment/loudener_geo",
|
||||
"texture": "maxstuff:attachment/uv/loudener",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/attachment_general_a",
|
||||
"uninstall": "tacz:attachments/attachment_general_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/okp7",
|
||||
// 配件的默认模型,不可为空
|
||||
"model": "maxstuff:attachment/okp7_geo",
|
||||
// 配件默认模型使用的材质,不可为空
|
||||
"texture": "maxstuff:attachment/uv/okp7",
|
||||
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
|
||||
// 玩家可以在数组设置的几个倍率之间切换
|
||||
"lod": {
|
||||
"model": "maxstuff:attachment/okp7_geo",
|
||||
"texture": "maxstuff:attachment/uv/okp7"
|
||||
},
|
||||
"zoom": [
|
||||
1.33
|
||||
],
|
||||
// 如果配件是瞄具,且为筒状放大瞄具,此选项应为true
|
||||
"scope": false,
|
||||
// 如果配件是瞄具,且为红点或全息瞄具,此选项应为true
|
||||
"sight": true,
|
||||
// 只有 瞄具 配件需要设置这个属性,表示开镜后,枪身和瞄具渲染的fov。
|
||||
// 默认情况下,mc 渲染手部模型的 fov 为 70。
|
||||
"fov": 50.0,
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/scope_general_c",
|
||||
"uninstall": "tacz:attachments/scope_general_c"
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/tac_laser",
|
||||
// 配件的默认模型,不可为空
|
||||
"model": "maxstuff:attachment/tac_laser_geo",
|
||||
// 配件默认模型使用的材质,不可为空
|
||||
"texture": "maxstuff:attachment/uv/tac_laser",
|
||||
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
|
||||
// 玩家可以在数组设置的几个倍率之间切换
|
||||
"lod": {
|
||||
"model": "maxstuff:attachment/lod/tac_laser_lod",
|
||||
"texture": "maxstuff:attachment/lod/tac_laser_lod"
|
||||
},
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/scope_general_c",
|
||||
"uninstall": "tacz:attachments/scope_general_c"
|
||||
},
|
||||
"laser": {
|
||||
// 默认的镭射颜色 default laser color, 0x = #
|
||||
"default_color": "#e2fbf8",
|
||||
// 是否允许在改装界面自定义该镭射的颜色 can be customized
|
||||
"can_edit": true,
|
||||
// 激光的长度(因为是渐变,末端可能实际完全看不见)laser length
|
||||
"length": 5.4
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/rail_covers",
|
||||
// 配件的默认模型,不可为空
|
||||
"model": "maxstuff:attachment/rail_covers_geo",
|
||||
// 配件默认模型使用的材质,不可为空
|
||||
"texture": "maxstuff:attachment/uv/rail_covers",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/attachment_general_b",
|
||||
"uninstall": "tacz:attachments/attachment_general_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/retro_2x_ak",
|
||||
"model": "maxstuff:attachment/retro_2x_ak_geo",
|
||||
"texture": "maxstuff:attachment/uv/retro_2x_ak",
|
||||
"zoom": [
|
||||
3
|
||||
],
|
||||
"scope": true,
|
||||
"fov": 55.0,
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/scope_general_d",
|
||||
"uninstall": "tacz:attachments/scope_general_d"
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/scope_acog_canted",
|
||||
"model": "maxstuff:attachment/scope_acog_canted_geo",
|
||||
"texture": "maxstuff:attachment/uv/scope_acog_canted",
|
||||
"lod": {
|
||||
"model": "tacz:attachment/lod/scope_acog_ta31",
|
||||
"texture": "tacz:attachment/lod/scope_acog_ta31"
|
||||
},
|
||||
"zoom": [
|
||||
2.5,
|
||||
1.35
|
||||
],
|
||||
"views": [
|
||||
2,
|
||||
1
|
||||
],
|
||||
"views_fov": [
|
||||
55.0,
|
||||
60.0
|
||||
],
|
||||
"scope": true,
|
||||
"sight": true,
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/scope_general_b",
|
||||
"uninstall": "tacz:attachments/scope_general_b"
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/scope_pso1_ak",
|
||||
"model": "maxstuff:attachment/scope_pso1_ak_geo",
|
||||
"texture": "maxstuff:attachment/uv/scope_pso1_ak",
|
||||
"zoom": [
|
||||
3
|
||||
],
|
||||
"scope": true,
|
||||
"fov": 55.0,
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/scope_general_d",
|
||||
"uninstall": "tacz:attachments/scope_general_d"
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/scw_stock",
|
||||
"model": "maxstuff:attachment/scw_stock_geo",
|
||||
"texture": "maxstuff:attachment/uv/scw_stock",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/attachment_general_a",
|
||||
"uninstall": "tacz:attachments/attachment_general_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/sight_okp7_ak",
|
||||
"model": "maxstuff:attachment/sight_okp7_ak_geo",
|
||||
"texture": "maxstuff:attachment/uv/sight_okp7_ak",
|
||||
"lod": {
|
||||
"model": "tacz:attachment/lod/sight_okp7",
|
||||
"texture": "tacz:attachment/lod/sight_okp7"
|
||||
},
|
||||
"zoom": [
|
||||
1.5
|
||||
],
|
||||
"scope": false,
|
||||
"sight": true,
|
||||
"fov": 70.0,
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/scope_general_c",
|
||||
"uninstall": "tacz:attachments/scope_general_c"
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/sight_rmr_dot_raised",
|
||||
// 配件的默认模型,不可为空
|
||||
"model": "maxstuff:attachment/sight_rmr_dot_raised_geo",
|
||||
// 配件默认模型使用的材质,不可为空
|
||||
"texture": "maxstuff:attachment/uv/sight_rmr_dot_raised",
|
||||
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
|
||||
// 玩家可以在数组设置的几个倍率之间切换
|
||||
"zoom": [
|
||||
1.33
|
||||
],
|
||||
// 如果配件是瞄具,且为筒状放大瞄具,此选项应为true
|
||||
"scope": false,
|
||||
// 如果配件是瞄具,且为红点或全息瞄具,此选项应为true
|
||||
"sight": true,
|
||||
// 只有 瞄具 配件需要设置这个属性,表示开镜后,枪身和瞄具渲染的fov。
|
||||
// 默认情况下,mc 渲染手部模型的 fov 为 70。
|
||||
"fov": 45.0,
|
||||
// 音效,只在装卸配件时自己能听到
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/scope_general_e",
|
||||
"uninstall": "tacz:attachments/scope_general_e"
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/sight_sro_dot_raised",
|
||||
// 配件的默认模型,可以为空,为空则直接把 GUI 模型当做渲染
|
||||
"model": "maxstuff:attachment/sight_sro_dot_raised_geo",
|
||||
// 配件默认模型使用的材质,可以为空,为空则直接把 GUI 模型当做渲染
|
||||
"texture": "maxstuff:attachment/uv/sight_sro_dot_raised",
|
||||
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
|
||||
// 玩家可以在数组设置的几个倍率之间切换
|
||||
"zoom": [
|
||||
1.33
|
||||
],
|
||||
// 如果配件是瞄具,且为筒状放大瞄具,此选项应为true
|
||||
"scope": false,
|
||||
// 如果配件是瞄具,且为红点或全息瞄具,此选项应为true
|
||||
"sight": true,
|
||||
// 只有 瞄具 配件需要设置这个属性,表示开镜后,枪身和瞄具渲染的fov。
|
||||
// 默认情况下,mc 渲染手部模型的 fov 为 70。
|
||||
"fov": 45.0,
|
||||
// 音效,只在装卸配件时自己能听到
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/scope_general_e",
|
||||
"uninstall": "tacz:attachments/scope_general_e"
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/speed_mag",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/extended_mag_install",
|
||||
"uninstall": "tacz:attachments/extended_mag_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/stock_ak_ar",
|
||||
"model": "maxstuff:attachment/stock_ak_ar",
|
||||
"texture": "maxstuff:attachment/uv/stock_ak_ar",
|
||||
"adapter": "ar_stock_adapter",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/attachment_general_a",
|
||||
"uninstall": "tacz:attachments/attachment_general_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/supressed_brake",
|
||||
"model": "maxstuff:attachment/supressed_brake_geo",
|
||||
"texture": "maxstuff:attachment/uv/supressed_brake",
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/attachment_general_a",
|
||||
"uninstall": "tacz:attachments/attachment_general_uninstall"
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
{
|
||||
"slot": "maxstuff:attachment/slot/tac_laser",
|
||||
// 配件的默认模型,不可为空
|
||||
"model": "maxstuff:attachment/tac_laser_geo",
|
||||
// 配件默认模型使用的材质,不可为空
|
||||
"texture": "maxstuff:attachment/uv/tac_laser",
|
||||
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
|
||||
// 玩家可以在数组设置的几个倍率之间切换
|
||||
"lod": {
|
||||
"model": "maxstuff:attachment/lod/tac_laser_lod",
|
||||
"texture": "maxstuff:attachment/lod/tac_laser_lod"
|
||||
},
|
||||
"zoom": [
|
||||
1.33
|
||||
],
|
||||
// 如果配件是瞄具,且为筒状放大瞄具,此选项应为true
|
||||
"scope": false,
|
||||
// 如果配件是瞄具,且为红点或全息瞄具,此选项应为true
|
||||
"sight": true,
|
||||
// 只有 瞄具 配件需要设置这个属性,表示开镜后,枪身和瞄具渲染的fov。
|
||||
// 默认情况下,mc 渲染手部模型的 fov 为 70。
|
||||
"fov": 70.0,
|
||||
"sounds": {
|
||||
"install": "tacz:attachments/scope_general_c",
|
||||
"uninstall": "tacz:attachments/scope_general_c"
|
||||
},
|
||||
"laser": {
|
||||
// 默认的镭射颜色 default laser color, 0x = #
|
||||
"default_color": "#e2fbf8",
|
||||
// 是否允许在改装界面自定义该镭射的颜色 can be customized
|
||||
"can_edit": true,
|
||||
// 激光的长度(因为是渐变,末端可能实际完全看不见)laser length
|
||||
"length": 5.4
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user