Delete tacz/maxstuff directory

This commit is contained in:
system32
2026-02-13 22:48:51 -08:00
committed by GitHub
parent e1ea3c80b8
commit 7a8932bc05
1601 changed files with 0 additions and 1363417 deletions

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View File

@@ -1,25 +0,0 @@
{
"model": "tacz:ammo/12g",
"texture": "tacz:ammo/uv/12g",
"slot": "maxstuff:ammo/slot/12g_db",
"tracer_color": "#FF3030",
"transform": {
"scale": {
"thirdperson": [
0.6,
0.6,
0.6
],
"ground": [
0.6,
0.6,
0.6
],
"fixed": [
1.2,
1.2,
1.2
]
}
}
}

View File

@@ -1,25 +0,0 @@
{
"model": "tacz:ammo/12g",
"texture": "tacz:ammo/uv/12g",
"slot": "maxstuff:ammo/slot/12g_fl",
"tracer_color": "#FF3030",
"transform": {
"scale": {
"thirdperson": [
0.6,
0.6,
0.6
],
"ground": [
0.6,
0.6,
0.6
],
"fixed": [
1.2,
1.2,
1.2
]
}
}
}

View File

@@ -1,8 +0,0 @@
{
"slot": "maxstuff:ammo/slot/223_rem",
"shell": {
"model": "tacz:shell/556x45_shell",
"texture": "tacz:shell/556x45_shell"
},
"tracer_color": "#FF8888"
}

View File

@@ -1,8 +0,0 @@
{
"slot": "maxstuff:ammo/slot/50_beowulf",
"shell": {
"model": "tacz:shell/556x45_shell",
"texture": "tacz:shell/556x45_shell"
},
"tracer_color": "#FF8888"
}

View File

@@ -1,8 +0,0 @@
{
"slot": "maxstuff:ammo/slot/545x39",
"shell": {
"model": "tacz:shell/762x39_shell",
"texture": "tacz:shell/762x39_shell"
},
"tracer_color": "#FF8888"
}

View File

@@ -1,8 +0,0 @@
{
"slot": "maxstuff:ammo/slot/556x30",
"shell": {
"model": "tacz:shell/556x45_shell",
"texture": "tacz:shell/556x45_shell"
},
"tracer_color": "#FF8888"
}

View File

@@ -1,8 +0,0 @@
{
"slot": "maxstuff:ammo/slot/75fk",
"shell": {
"model": "tacz:shell/9mm_shell",
"texture": "tacz:shell/9mm_shell"
},
"tracer_color": "#FF8888"
}

View File

@@ -1,8 +0,0 @@
{
"slot": "maxstuff:ammo/slot/762x35",
"shell": {
"model": "tacz:shell/556x45_shell",
"texture": "tacz:shell/556x45_shell"
},
"tracer_color": "#FF8888"
}

View File

@@ -1,5 +0,0 @@
{
"slot": "maxstuff:ammo/slot/bannana",
"tracer_color": "#FF8888"
}

View File

@@ -1,30 +0,0 @@
{
"model": "maxstuff:ammo_entity/can_blanks",
"texture": "maxstuff:ammo_entity/can_blanks",
"slot": "maxstuff:ammo/slot/can_blanks",
// 子弹实体
"entity": {
// 模型
"model": "maxstuff:ammo_entity/can_blanks",
// 材质
"texture": "maxstuff:ammo_entity/can_blanks"
},
// 粒子效果,部分参数和原版指令完全一致,具体可参考 wikihttps://minecraft.fandom.com/zh/wiki/%E5%91%BD%E4%BB%A4/particle
// 没有此字段时,不生成粒子
"particle": {
// 名称,具体可选粒子可参考 wikihttps://minecraft.fandom.com/zh/wiki/%E7%B2%92%E5%AD%90
"name": "crit",
// 生成的区域,默认为 0 0 0
"delta": [
0,
0,
0
],
// 速度默认为0必须至少为 0
"speed": 0.005,
// 粒子存在时间,单位 tick默认为 20 tick
"life_time": 100,
// 粒子数量,当子弹速度过快时,可以增大此数量,能够填满子弹路径的空隙
"count": 10
}
}

View File

@@ -1,5 +0,0 @@
{
"slot": "maxstuff:ammo/slot/laser",
"tracer_color": "#FF8888"
}

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@@ -1,5 +0,0 @@
{
"slot": "maxstuff:ammo/slot/nails",
"tracer_color": "#FF8888"
}

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@@ -1,11 +0,0 @@
{
"slot": "maxstuff:attachment/slot/a3_grip",
// 配件的默认模型,不可为空
"model": "maxstuff:attachment/a3_grip_geo",
// 配件默认模型使用的材质,不可为空
"texture": "maxstuff:attachment/uv/a3_grip",
"sounds": {
"install": "tacz:attachments/attachment_general_b",
"uninstall": "tacz:attachments/attachment_general_uninstall"
}
}

View File

@@ -1,27 +0,0 @@
{
"slot": "maxstuff:attachment/slot/canted_irons",
// 配件的默认模型,不可为空
"model": "maxstuff:attachment/canted_irons_geo",
// 配件默认模型使用的材质,不可为空
"texture": "maxstuff:attachment/uv/canted_irons",
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
// 玩家可以在数组设置的几个倍率之间切换
"lod": {
"model": "maxstuff:attachment/lod/canted_irons_lod",
"texture": "maxstuff:attachment/lod/canted_irons_lod"
},
"zoom": [
1.33
],
// 如果配件是瞄具且为筒状放大瞄具此选项应为true
"scope": false,
// 如果配件是瞄具且为红点或全息瞄具此选项应为true
"sight": true,
// 只有 瞄具 配件需要设置这个属性表示开镜后枪身和瞄具渲染的fov。
// 默认情况下mc 渲染手部模型的 fov 为 70。
"fov": 70.0,
"sounds": {
"install": "tacz:attachments/scope_general_c",
"uninstall": "tacz:attachments/scope_general_c"
}
}

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@@ -1,7 +0,0 @@
{
"slot": "maxstuff:attachment/slot/dmr_extended_mag_1",
"sounds": {
"install": "tacz:attachments/extended_mag_install",
"uninstall": "tacz:attachments/extended_mag_uninstall"
}
}

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@@ -1,7 +0,0 @@
{
"slot": "maxstuff:attachment/slot/dmr_extended_mag_2",
"sounds": {
"install": "tacz:attachments/extended_mag_install",
"uninstall": "tacz:attachments/extended_mag_uninstall"
}
}

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@@ -1,7 +0,0 @@
{
"slot": "maxstuff:attachment/slot/dmr_extended_mag_3",
"sounds": {
"install": "tacz:attachments/extended_mag_install",
"uninstall": "tacz:attachments/extended_mag_uninstall"
}
}

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@@ -1,30 +0,0 @@
{
"model": "maxstuff:attachment/glaser_geo",
"texture": "maxstuff:attachment/uv/glaser",
"slot": "maxstuff:attachment/slot/glaser",
"sight": true,
"sounds": {
"install": "tacz:attachments/scope_general_c",
"uninstall": "tacz:attachments/scope_general_c"
},
"zoom": [
1.2,
1.33
],
"views": [
2,
1
],
"views_fov": [
70.0,
70.0
],
"laser": {
// 默认的镭射颜色 default laser color, 0x = #
"default_color": "#db3333",
// 是否允许在改装界面自定义该镭射的颜色 can be customized
"can_edit": true,
// 激光的长度因为是渐变末端可能实际完全看不见laser length
"length": 5.4
}
}

View File

@@ -1,10 +0,0 @@
{
"slot": "maxstuff:attachment/slot/hera_cqr_stock",
"model": "maxstuff:attachment/hera_cqr_stock_geo",
"texture": "maxstuff:attachment/uv/hera_cqr_stock",
"adapter": "ar_stock_adapter",
"sounds": {
"install": "tacz:attachments/attachment_general_a",
"uninstall": "tacz:attachments/attachment_general_uninstall"
}
}

View File

@@ -1,10 +0,0 @@
{
"slot": "maxstuff:attachment/slot/hera_cqr_stock_tan",
"model": "maxstuff:attachment/hera_cqr_stock_geo",
"texture": "maxstuff:attachment/uv/hera_cqr_stock_tan",
"adapter": "ar_stock_adapter",
"sounds": {
"install": "tacz:attachments/attachment_general_a",
"uninstall": "tacz:attachments/attachment_general_uninstall"
}
}

View File

@@ -1,9 +0,0 @@
{
"slot": "maxstuff:attachment/slot/loudener",
"model": "maxstuff:attachment/loudener_geo",
"texture": "maxstuff:attachment/uv/loudener",
"sounds": {
"install": "tacz:attachments/attachment_general_a",
"uninstall": "tacz:attachments/attachment_general_uninstall"
}
}

View File

@@ -1,27 +0,0 @@
{
"slot": "maxstuff:attachment/slot/okp7",
// 配件的默认模型,不可为空
"model": "maxstuff:attachment/okp7_geo",
// 配件默认模型使用的材质,不可为空
"texture": "maxstuff:attachment/uv/okp7",
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
// 玩家可以在数组设置的几个倍率之间切换
"lod": {
"model": "maxstuff:attachment/okp7_geo",
"texture": "maxstuff:attachment/uv/okp7"
},
"zoom": [
1.33
],
// 如果配件是瞄具且为筒状放大瞄具此选项应为true
"scope": false,
// 如果配件是瞄具且为红点或全息瞄具此选项应为true
"sight": true,
// 只有 瞄具 配件需要设置这个属性表示开镜后枪身和瞄具渲染的fov。
// 默认情况下mc 渲染手部模型的 fov 为 70。
"fov": 50.0,
"sounds": {
"install": "tacz:attachments/scope_general_c",
"uninstall": "tacz:attachments/scope_general_c"
}
}

View File

@@ -1,25 +0,0 @@
{
"slot": "maxstuff:attachment/slot/tac_laser",
// 配件的默认模型,不可为空
"model": "maxstuff:attachment/tac_laser_geo",
// 配件默认模型使用的材质,不可为空
"texture": "maxstuff:attachment/uv/tac_laser",
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
// 玩家可以在数组设置的几个倍率之间切换
"lod": {
"model": "maxstuff:attachment/lod/tac_laser_lod",
"texture": "maxstuff:attachment/lod/tac_laser_lod"
},
"sounds": {
"install": "tacz:attachments/scope_general_c",
"uninstall": "tacz:attachments/scope_general_c"
},
"laser": {
// 默认的镭射颜色 default laser color, 0x = #
"default_color": "#e2fbf8",
// 是否允许在改装界面自定义该镭射的颜色 can be customized
"can_edit": true,
// 激光的长度因为是渐变末端可能实际完全看不见laser length
"length": 5.4
}
}

View File

@@ -1,11 +0,0 @@
{
"slot": "maxstuff:attachment/slot/rail_covers",
// 配件的默认模型,不可为空
"model": "maxstuff:attachment/rail_covers_geo",
// 配件默认模型使用的材质,不可为空
"texture": "maxstuff:attachment/uv/rail_covers",
"sounds": {
"install": "tacz:attachments/attachment_general_b",
"uninstall": "tacz:attachments/attachment_general_uninstall"
}
}

View File

@@ -1,14 +0,0 @@
{
"slot": "maxstuff:attachment/slot/retro_2x_ak",
"model": "maxstuff:attachment/retro_2x_ak_geo",
"texture": "maxstuff:attachment/uv/retro_2x_ak",
"zoom": [
3
],
"scope": true,
"fov": 55.0,
"sounds": {
"install": "tacz:attachments/scope_general_d",
"uninstall": "tacz:attachments/scope_general_d"
}
}

View File

@@ -1,27 +0,0 @@
{
"slot": "maxstuff:attachment/slot/scope_acog_canted",
"model": "maxstuff:attachment/scope_acog_canted_geo",
"texture": "maxstuff:attachment/uv/scope_acog_canted",
"lod": {
"model": "tacz:attachment/lod/scope_acog_ta31",
"texture": "tacz:attachment/lod/scope_acog_ta31"
},
"zoom": [
2.5,
1.35
],
"views": [
2,
1
],
"views_fov": [
55.0,
60.0
],
"scope": true,
"sight": true,
"sounds": {
"install": "tacz:attachments/scope_general_b",
"uninstall": "tacz:attachments/scope_general_b"
}
}

View File

@@ -1,14 +0,0 @@
{
"slot": "maxstuff:attachment/slot/scope_pso1_ak",
"model": "maxstuff:attachment/scope_pso1_ak_geo",
"texture": "maxstuff:attachment/uv/scope_pso1_ak",
"zoom": [
3
],
"scope": true,
"fov": 55.0,
"sounds": {
"install": "tacz:attachments/scope_general_d",
"uninstall": "tacz:attachments/scope_general_d"
}
}

View File

@@ -1,9 +0,0 @@
{
"slot": "maxstuff:attachment/slot/scw_stock",
"model": "maxstuff:attachment/scw_stock_geo",
"texture": "maxstuff:attachment/uv/scw_stock",
"sounds": {
"install": "tacz:attachments/attachment_general_a",
"uninstall": "tacz:attachments/attachment_general_uninstall"
}
}

View File

@@ -1,19 +0,0 @@
{
"slot": "maxstuff:attachment/slot/sight_okp7_ak",
"model": "maxstuff:attachment/sight_okp7_ak_geo",
"texture": "maxstuff:attachment/uv/sight_okp7_ak",
"lod": {
"model": "tacz:attachment/lod/sight_okp7",
"texture": "tacz:attachment/lod/sight_okp7"
},
"zoom": [
1.5
],
"scope": false,
"sight": true,
"fov": 70.0,
"sounds": {
"install": "tacz:attachments/scope_general_c",
"uninstall": "tacz:attachments/scope_general_c"
}
}

View File

@@ -1,24 +0,0 @@
{
"slot": "maxstuff:attachment/slot/sight_rmr_dot_raised",
// 配件的默认模型,不可为空
"model": "maxstuff:attachment/sight_rmr_dot_raised_geo",
// 配件默认模型使用的材质,不可为空
"texture": "maxstuff:attachment/uv/sight_rmr_dot_raised",
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
// 玩家可以在数组设置的几个倍率之间切换
"zoom": [
1.33
],
// 如果配件是瞄具且为筒状放大瞄具此选项应为true
"scope": false,
// 如果配件是瞄具且为红点或全息瞄具此选项应为true
"sight": true,
// 只有 瞄具 配件需要设置这个属性表示开镜后枪身和瞄具渲染的fov。
// 默认情况下mc 渲染手部模型的 fov 为 70。
"fov": 45.0,
// 音效,只在装卸配件时自己能听到
"sounds": {
"install": "tacz:attachments/scope_general_e",
"uninstall": "tacz:attachments/scope_general_e"
}
}

View File

@@ -1,24 +0,0 @@
{
"slot": "maxstuff:attachment/slot/sight_sro_dot_raised",
// 配件的默认模型,可以为空,为空则直接把 GUI 模型当做渲染
"model": "maxstuff:attachment/sight_sro_dot_raised_geo",
// 配件默认模型使用的材质,可以为空,为空则直接把 GUI 模型当做渲染
"texture": "maxstuff:attachment/uv/sight_sro_dot_raised",
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
// 玩家可以在数组设置的几个倍率之间切换
"zoom": [
1.33
],
// 如果配件是瞄具且为筒状放大瞄具此选项应为true
"scope": false,
// 如果配件是瞄具且为红点或全息瞄具此选项应为true
"sight": true,
// 只有 瞄具 配件需要设置这个属性表示开镜后枪身和瞄具渲染的fov。
// 默认情况下mc 渲染手部模型的 fov 为 70。
"fov": 45.0,
// 音效,只在装卸配件时自己能听到
"sounds": {
"install": "tacz:attachments/scope_general_e",
"uninstall": "tacz:attachments/scope_general_e"
}
}

View File

@@ -1,7 +0,0 @@
{
"slot": "maxstuff:attachment/slot/speed_mag",
"sounds": {
"install": "tacz:attachments/extended_mag_install",
"uninstall": "tacz:attachments/extended_mag_uninstall"
}
}

View File

@@ -1,10 +0,0 @@
{
"slot": "maxstuff:attachment/slot/stock_ak_ar",
"model": "maxstuff:attachment/stock_ak_ar",
"texture": "maxstuff:attachment/uv/stock_ak_ar",
"adapter": "ar_stock_adapter",
"sounds": {
"install": "tacz:attachments/attachment_general_a",
"uninstall": "tacz:attachments/attachment_general_uninstall"
}
}

View File

@@ -1,9 +0,0 @@
{
"slot": "maxstuff:attachment/slot/supressed_brake",
"model": "maxstuff:attachment/supressed_brake_geo",
"texture": "maxstuff:attachment/uv/supressed_brake",
"sounds": {
"install": "tacz:attachments/attachment_general_a",
"uninstall": "tacz:attachments/attachment_general_uninstall"
}
}

View File

@@ -1,35 +0,0 @@
{
"slot": "maxstuff:attachment/slot/tac_laser",
// 配件的默认模型,不可为空
"model": "maxstuff:attachment/tac_laser_geo",
// 配件默认模型使用的材质,不可为空
"texture": "maxstuff:attachment/uv/tac_laser",
// 只有 瞄具 配件需要设置这个属性,表示瞄具的放大倍率。
// 玩家可以在数组设置的几个倍率之间切换
"lod": {
"model": "maxstuff:attachment/lod/tac_laser_lod",
"texture": "maxstuff:attachment/lod/tac_laser_lod"
},
"zoom": [
1.33
],
// 如果配件是瞄具且为筒状放大瞄具此选项应为true
"scope": false,
// 如果配件是瞄具且为红点或全息瞄具此选项应为true
"sight": true,
// 只有 瞄具 配件需要设置这个属性表示开镜后枪身和瞄具渲染的fov。
// 默认情况下mc 渲染手部模型的 fov 为 70。
"fov": 70.0,
"sounds": {
"install": "tacz:attachments/scope_general_c",
"uninstall": "tacz:attachments/scope_general_c"
},
"laser": {
// 默认的镭射颜色 default laser color, 0x = #
"default_color": "#e2fbf8",
// 是否允许在改装界面自定义该镭射的颜色 can be customized
"can_edit": true,
// 激光的长度因为是渐变末端可能实际完全看不见laser length
"length": 5.4
}
}

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